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BradyGames' .hack Official Strategy Guide provides a comprehensive walkthrough to guide players through "The World". Unstoppable boss strategy will help players topple every enemy. All-inclusive bestiary, area maps, and weapon coverage. Game secrets revealed!
2008-01-22
2007-05-08
2007-02-22
2005-03-28
2003-10-21
2003-06-04BradyGames' .hack Official Strategy Guide provides a comprehensive walkthrough to guide players through "The World". Unstoppable boss strategy will help players topple every enemy. All-inclusive bestiary, area maps, and weapon coverage. Game secrets revealed!
2003-04-24
2003-04-10My early warning that all was not right was when I still had to figure out my problem myself. In fact, this guide says very little about the fine points of operating the game and the characters. Almost as little as the game itself. And, since there is nothing complicated about the way the dungeons are constructed the maps are only good for making sure I hadn't missed any important treasures. I admit that the narrative as told in the book is considerably more extensive than in the game itself.
And the extensive tables are very useful - except when they are wrong. Which is what has me so irritated - errors that create non-productive game play. These are generally about which characters or critters have something that would be useful to have. You have to weigh this disadvantage against the value of the information included, and I find that this is a guide written a little before it should have been. I don't think the book is as value added as it should be, especially since the game itself forces you to take the right path through.
I've complained at other times about guides that exist mostly to make money of a game, and this is one of them. If you are looking for a slickly illustrated book about the game this might be exactly your cup of tea. Since understanding the fine details of .Hack/Infection is not necessary for a successful win you will probably feel, as I do, that I simply should have tried to go it alone a little longer.
One last thing, the author isn't Dan Birlew but Doug Walsh.
I agree with the review below...
2003-03-12
...although I don't hate the guide for it. Certainly, the game is quite easy to beat, and in fact, many of the more difficult items to obtain (such as the Grunties or the Ryu Books of 1000) could be found with trial and error. No, this guide falls short because of a tantalizing secret it dangles in front of its reader before pulling the bait away.
According to the guide, there are hidden areas imbedded in .hack:liminality and .hack:sign (the anime DVD's which tie into the game). They give ONE of these areas (and proceed to claim the existence of many). I must confess, I can't find any more. For THAT, I knock the guide down three stars. Buy it if you want (I guess the illustrations are nice), but it is useless, really.
Why!!!??
2003-03-03
This game only takes about 20 hours to beat, and was so incredibely easy to find everything. Why would you need a guide to this game. I guess i recommend this guide to collectors who must always have everthing to do with what they are collecting. Because, if you put forth the smallest effort to solve problems on this game, you would have no problem beating it in two days. However nothing in offence to the game. It has an excellent story line, and an ending that will have you wanting more, which is good since the sequel comes out in 2 more months!!