Dungeon
Siege
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VideoGames: Dungeon Siege

Dungeon Siege

Normal Price:$19.99
Our Price:$8.99
Availability:Usually ships in 1-2 business days

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Manufacturer: Microsoft
Model: F80-00065
Binding: CD-ROM
Publisher: Microsoft
Label: Microsoft
Platform: Windows NT
ESRB Age Rating: Teen
Platform: Windows NT

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Editorial Review
Plunges players into a gigantic, continuous 3D fantasy world where they adventure to discover what evil has befallen the land. Start with a single character, then travel through the world, gathering a party of up to 10 different characters.
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Customer Reviews

outstanding classic role playing game 2008-08-30
Even though not a big fan of RPGs, I find Dungeon Siege absorbing and interesting in any sense.
You can play it over and over with different characters or alone. Since realizing that my fellow companions were hindering my progress through levels and getting killed easily, I decided to go alone despite being quite harder and requiring some time to hack your enemies.
The visual fields are just fantastic, whether raining or snowing, the thing I rather fear is the battles in the dungeons.
Maybe not perfect but for the price better than perfect. Only downside you get a sore hand from frequent mouse clicking.

Recommended 5 stars.


dungeon siege 2008-07-23
the game is great its action are a-1 the battle system is very good the characters are a-1 i will recomend ths game to anyone who likes rpg or someone who is new to rpg games is easy to learn even if you dont have alot of experence with rpg games on the pc top rated game from top to bottom. michael wilson



Never liked a game more. 2008-07-04
This game is six years old, an eternity in the world of computer games, but I would rather load up my old DS disk and play an hour or two of this than any other game that I've played since.

(BTW, for anyone who would still consider buying a game this old: there's no need to buy DS anymore, as the expansion Legends of Aranna includes the original DS as well as the expansion. So don't get DS, and don't get DS II, get Legends of Aranna. Anyway...)

One of the most common criticisms of this game is that it is too easy. That is absolutely correct. If you are a hardcore gamer who isn't happy unless you're pushed to the limits of your key-punching abilities, you'll hate this game. If you want your brain scrambled by mind-numbing puzzles, you'll hate this game.

Me, I push keys and scramble my brain all day at work. The last thing I want is to come home after a hard days work and face...more work. I want a non-challenging escape, and DS I is the best game I've ever found for delivering just that.

Here's why I love DS I:

It's beautiful. Proof that you don't need to fill the screen with eye-numbing detail to make a visually arresting game. (Wish they had understood this when they made the miserable DS II).

It's atmospheric. All of the many environments in the game are well done, each has a feel, the music is great, it draws you in.

It's intuitive. If you want a game that you don't need a manual for...this is it. If you think something is likely to work...chances are it will. If you bet a nickel that right-clicking on something will accomplish goal A, you'll make a nickel every time.

It's a game that doesn't revolve around mastering the interface. No need to repeat keystroke combinations ad infinitum until they are ingrained in muscle memory. You can play this with one hand on the mouse while sipping a daiquiri out of a coconut with the other. Really.

It's slick. Never had a hitch with this game. I'm no programmer, and my meager attempts at modding the game were very superficial, but it gave the feeling at least of having well-planned architecture and clean code.

It has simple charm out the wazoo. There's no way to describe or define this, it just is. (DS II, by the way, lacks charm to the same extent that DS I exudes it.)

Sadly, after five years and the dismal failure of DS II, which sucked and alienated most of the DS community, a lot of the user-generated content that used to be available online has disappeared. Used to be there was a good score or two of complete user-generated campaigns you could download. Some were as good as the original and can still be found.

About half of computer games I dislike right from the start and give up on after half an hour. The other half I like for a while until their flaws finally get to me and I wind up hating them. Dungeonsiege is the ONLY game that I like now in retrospect, years after playing it, as much as I liked it the first day I fired it up.

I have a dream...that some day the D&D franchise will be ripped from the cold dead hands of Atari and its genetic material mixed with that of Dungeonsiege I, resulting in the ultimate action-RPG.



AN EXCELLENT ACTION-cRPG! 2008-01-11
This is an action cRPG that came out after DIABLO II and just before NEVERWINTER NIGHTS. And it blew both of them out of the water!

Not as deep as NWN, yet the story engaged you enough to make it more than a hack'n'slash. Not as dark as DIABLO II, yet blood fever will take hold of you once in battle. A number of innovative ideas made DUNGEON SIEGE a unique experience: the cinematic perspective, the original characters (machine-gun shooting medieval robots!), the fighting-back pack-mule...
At the same time, both the enemies' and your company members' AI is well above par.

Graphically, this is a 4 year game yet it plays much smoother and it has further horizons than most cRPGs today. Even if, to any true cRPG fun, graphics is not everything (otherwise DAWN OF MAGIC would have been considered a great game), DUNGEON SIEGE is found wanting in nothing when it comes to graphics. Not until TITAN QUEST got released could any cRPG hold a candle to DUNGEON SIEGE! Tress and grass move as you pass by, water ripples as you step into it and wakes as you walk through it. Everything worn or wielded appears on the character; whereas, magic spells are not shabby at all.

The game also sports a GREAT CAMERA PLACEMENT (zoom capable and totally customizable) and has one of the BEST SOUNDTRACKS - the theme music will stay with you as the appropriate theme for any epic battles in the future.

Those of you who were (rightfully) disappointed with the truly bad and much shorter DUNGEON SIEGE 2 (I still cannot fathom how they managed to botch that one!), keep in mind that it has only skin-deep similarities to its predecessor. This is the one to buy!

You will enjoy it more than most latest games!

HIGHLY RECOMMENDED!!


Great Adventure Game 2007-12-31
I thought that Dungeon Siege was an excellent game. I am by no means a first person shooter player & prefer games that have a little strategy & thought required. Although this game is linear, meaning you follow a certain path to conclusion & can't deviate away from it (very much any ways) you do have to do a little creative thinking when it comes to launching your attacks on various enemies. (some can be quite tricky) The story was entertaining, the graphics were great, and it held my attention beautifully. No ADD issues with this game!! Would recommend this game to anyone that wants to play a fantasy/adventure without all the running around with just a gun on the screen shooting anything you see.


A game that provides you a different experience. 2007-10-02
Plunges players into a gigantic, continuous 3D fantasy world where they adventure to discover what evil has befallen the land. Start with a single character, then travel through the world, gathering a party of up to 10 different characters.


Tedious 2007-10-01
I can't remember playing a game as tedious as this. This game along with Diabolo are often compared to the mid 80s arcade game Gauntlet. I do have recollections of playing Gauntlet in arcades in the 80s. Was Gauntlet as boring as this? I honestly can't remember.

Anyway to sum up the gameplay of Dungeon Siege-

a) Jog along path
b) Enemies appear in front of you and from your side
c) Enemies will attack you if in range
d) You click on enemy to attack them. Your character(s) will automatically fight back if attacked, so there's not much to worry about here.
e) Enemies sometimes drop potions, gold and equipment if killed. Your character can pick these up if he/ she wants to.
f) Repeat process.

It's all very shallow. You can use melee, ranged weapons or spells but the end result tends to be pretty much the same,

Although I can understand that long convoluted plots a la Baldur's Gate *can* get dull, it's the difference in combat that made me play Baldur's gate (and it's spin offs) to the end, rather than just give up in boredom. In Baldur's gate you're often facing much tougher opponents than you, and the fun of the combat is coming up with various combinations of melee. ranged attacks and magic spells to overcome your opponents. There were many different strategies to try. With Dungeon Siege in contrast you're mostly just being swarmed with numerous, weaker opponents. The chances of actually dying are really quite slim considering the abundance of healing potions and other power ups. Combat in Dungeon Siege reminded me more of swatting swarms of pesky mosquitoes than anything.

People often say it looks gorgeous. Well, it's fairly nice, but even some games from 1999 looked somewhat better. There are some nicely done textures and lighting underground especially, but I didn't find it to be amazing graphically.

Unfortunately not evern a soundtrack by the excellent Jeremy Soule makes me want to play Dungeon Siege any further.


Sorry, But It Just Doesn't Cut It 2007-06-28
I bought this in a moment of weakness when there were no new first person D&D type games out there. I had been burned by other 3rd person games, but decided to see what someone else besides the Baldur's Gate people could do with things.



The game was very linear and to me, very annoying to play. I had problems with the party AI and did not like that I could not veer off the path to any extent. I got maybe halfway through it and quit. Not my cup of tea.






Dungeon Siege is an epic piece of work. 2007-04-01
Ever since the Diablo series came out, there were wanna-bes of that type of RPG. A lot of the wanna-be Diablo games turned out to be worse than Diablo it self. But, when Dungeon Siege was released in 2002, it managed to be a great RPG and wanna-be Diablo (no, can't even say it because of a few reasons):

1. Even though the graphics are dated, it still looks nice. I never said, "Wow, nice graphics" to a game that is a little old (except for the first Crash Bandicoot installment which had some great graphics for the PS1 console). Also the environment is well thought of, you'll be exploring forests, deserts, arctic, and more importantly DUNGEONS (hence the name Dungeon Siege).

2. The game manages to be exciting and here is why: imagine a party of 8 adventurers collide and beat the snot out of the hundreds of monsters you are going to face in DS. There are also lots of tactical strategy involved unlike Diablo's point-and-click method which DS also borrowed. So, let's say RTS/RPG-type adventure is the name.

3. As usual you get to choose to be a warrior, archer, or mage (nature or combat); however you have to stick with it (it is ok to have a bow for a warrior but if you want to stick with warrior, that bow is tempting).

4. The sounds are great and so is the music composed by Jeremy Soule, who also did the score for the famous RTS game "Total Annihilation".
The music can sound eerie, exciting, and mellow, depending on the setting of the story. Although, the voice acting is about 4/10 (the Stonebridge blacksmith sounds like he got hit on the head by one of his weapons and sounds nuts). There are some touchy moments in the dialog that is "professional", pretty much, this is a typical RPG-dialog.

5. A lot of people said that creator Chris Taylor and the gang of Gas Powered Games worked on plot more than story-line. I agree with that but the plot is very good (too much fantasy novels :P). You star as a farmer and then after your dying friend (you are probably thinking, "ummm.... what dying friend?") tells you that the Krug are attacking (they are orc-like nasties), is when you officially start DS. No plot-twists but a good plot to remember.

3. As usual, there is combat involved: arrows, swords, spells, etc are your main attraction. Eventually you'll kill more than the krug: fierce spiders (at Wesrin Cross there is a scary BIG SPIDER at the end of this dungeon), skeletons, monsters, monsters, and more monsters. The weapons and armor looks really amazing but yet doesn't look bulky (as in wearing the huge Anime armor you can hardly wear without falling). Although, little note for the parents: some creatures do get slashed into pieces but as you get stronger, there is a chance of very weak animals to explode, causing gore but no big puddles of blood. Still a note though.

All that turns into a big hack-and-slash fest that is worthy of its praise. I recommend this and play this on hard level, you'll enjoy it more .


A good Hack and Slash 2006-10-30
This game for all it's fun, is rather confining. You aren't given the opportunity to rove at will. I really like to be able to go anywhere I want to. In this game you have to go in one direction, fighting a plethora of creatures.

The world itself is beautifully done, and the creatures you fight are some of the best around. There was basically no story, you just fight. For those who love a good Hack and Slash, you'll love this game. I found it exciting at first, but then that's all you do. No real puzzles to solve, no mysteries. Oh sure, you have the odd 'quest' now and then, but nothing that really challenges you.

I gave this a four star rating because despite the linearness of it, I really enjoyed it.

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