Nancy
Drew
Curse of Blackmoor Manor

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VideoGames: Nancy Drew   Curse of Blackmoor Manor

Nancy Drew Curse of Blackmoor Manor

Normal Price:$19.99
Our Price:$11.62
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Manufacturer: Her Interactive
Binding: CD-ROM
Publisher: Her Interactive
Label: Her Interactive
Platform: Windows Me
ESRB Age Rating: Everyone
Platform: Windows Me

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Editorial Review
Nancy Drew: Curse of Blackmoor Manor is the scariest and most challenging Nancy Drew title yet! Blackmoor Manor is a 14th-century English mansion haunted by a tragic past. When Nancy Drew visits an friend there, you'll uncover a web of lies. Listen to the townfolk whisper of witches and monsters, and try to find out why your newlywed friend hides behind thick bed curtains. Play alone or with friends and family
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Customer Reviews

My first game and it was a doozy! 2008-03-28
I have never played this type of game before so I was completely overwhelmed by it. Now I'm glad to find out this game was more full of puzzles then most Nancy Drew's. Whew, and I just thought it was me. These games are tough and boy you better keep notes! I needed a walkthrough for sure! It was not just to get through the game but also to get an understanding of how these type of games work. Thank goodness for the second chances! While the game is very challenging and fun, it is not a good game to cut your teeth on. Save this one until you have more experience.


Pleasantly Surprised 2007-12-18
I have never played a game like this before so I'm not sure how it would rate compared to other such games, hence the 4 stars. However, I've really enjoyed playing it and would buy more in this series.


One of my favorite Nancy Drew Games! 2007-12-12
The Curse of Blackmoor Manor has been one of my favorite Nancy Drew Games so far. This one is definitely worth the money to buy, and I've played it multiple times!
The game play is quite long, and very interesting. The researching and activities are fun and it's still a very challenging game.



Surprising 2007-10-15
At first, when I read the reviews, I scoffed at the fact that some found it so scary. Until I actually played it. Things were great when I was in the light, with my little cousin and sister playing with me. But then I got sick, and they all went out to dinner. So, I decided to play CoBM. Bad idea! I got to the part where you wake up and see the paintings moving around, then go to the window and see the beast.

Terrified, I shut the game off and ran into my room. I never played it alone after that. But I did like the challenge of it. I had an awful time trying to figure out how to get under the well. A walkthrough helped with that. I also liked the ending, since you end up having to save the culprit.

A good game if you're thirteen like me and playing with the light on. And have family members around.


Aggravating 2007-08-09
I have played many of ND games and I found this one to be the least amount of fun. The puzzles are extremely tedious and time consuming. This particular ND game is more focused on the puzzles than on the mystery itself. I became so overwhelmed with the aggravating and difficult puzzles that I didn't finish the game. This game is impossible without reading a walkthrough to get through it.


Get your "walkthrough" ready 2007-08-07
Nancy Drew: Curse of Blackmoor Manor is the scariest and most challenging Nancy Drew title yet! Blackmoor Manor is a 14th-century English mansion haunted by a tragic past. When Nancy Drew visits an friend there, you'll uncover a web of lies. Listen to the townfolk whisper of witches and monsters, and try to find out why your newlywed friend hides behind thick bed curtains. Play alone or with friends and family


blackmoor manor 2007-06-01
I found this game to be pretty hard, but it was fun to play.


Pure Entertainment! 2007-05-13
The Curse of Blackmoor Manor offers hours of investigative fun and challenge. The game plot is intriguing and plausible--very well written. Graphics are unbelievable! The puzzles within the game that are presented to the gamer are extremely challenging, but workable. A support system is available on-line with Her Interactive. Some portions of the game are perhaps too scary for young players. Parent supervision would be adviseable.


Blackmoor Manor 2007-05-08
Good fun! The slide was awesome. I particularly liked working the forge. Puzzles were great!


The real curse is this game... 2007-04-02
The Crime: C

Nancy is invited to Blackmoor Manor in merry old England to check on the new wife of a British diplomat. The woman has apparently become sick shortly after her new marriage. Rumors abound that the Beast of Blackmoor is creeping around, along with a family witch.

Suspects include Linda's stepdaughter Jane Penvellyn, scholar Nigel Mookerjee, batty old Mrs. Drake, and Jane's tutor Ethel Bosinny.

The villain and the Penvellyn treasure were both RIDICULOUS. All that threatening atmosphere and chilling spookiness wasted on such silly things.

Puzzles: C

Argh! Just aargh! So many of them! And so tedious they were! The premise is that the Penvellyn family has a long and illustrious history of being geniuses of one kind or another. Each member of the family studied a certain subject, such as computers or astronomy. And they all left clues for future generations to a great hidden treasure (there it is again). The clues are all crazily scattered all over the manor, hidden in Latin crests and books and alchemical symbols.

You also have to talk to an 80-year-old parrot to solve one puzzle. The family trusted a huge and important secret partly to a parrot that could keel over at any moment. (Yes, they live a long time, but not every parrot lives so long.)

Other silly details include a revolving room and a strange map that somehow tracks your progress through an area, even though GPS wasn't invented way back when.

They could have left out the anacronistic map, sure, but then we would have been in serious trouble. The gamers needed all the help they could get in this game. The puzles just kept going and going. The game was long and involved.

Gameplay: C

Nancy is supposedly in England and we aren't allowed to see a single bit of the English countryside. Why? Because Mrs. Drake doesn't want us tracking mud through the house. If I came a thousand miles to another country, nobody would stop me from taking a look outside! This game didn't even have to be set in England. It could have taken place in Salem, Mass. just as easily. (Of course, the Penvellyn family wouldn't have been as old then.)

I couldn't trigger some events in the game no matter how carefully I played or what walkthrough I followed. I ended up downloading saved games from other people to get past these parts of the game. It lessened the quality of the gameplay for me, to say the least.

One thing I loved were Jane's mini-games. Sometimes I open the game just to play Skull and Bones.

Time Changes: The alarm clock is back. Argh!

Voice Acting: B

Jane is a cute, cultured little English girl. Ethel got on my nerves, appearing out of nowhere and looking down her nose at me. Linda irritated me, her voice and character. I mean, I realize you're depressed, but I flew a thousand miles to help you, so I'd appreciate it if you'd just answer my questions instead of clamming up, okay, lady?

The cockney rhyming slang was extra cool, though.

Music: A

Very restrained and classical. Chilling and spooky when it needed to be.

IGraphics/Video: A

Jane in particular was weirdly animated. All joints and long legs. I think she was too thin.

Other than that, the graphics were the best yet. Bonus points for the smooth animated sequences in between player-controlled action.

Technical: C

Along with the problem I had triggering events, I had another glitch in the game. When ordering food from the restaurant, it would appear on a silver platter in my room. But, after that, I could never get other food to be delivered, no matter how long I waited or how many times I asked for it. Every time I lifted the lid, it would always be the first thing I had ordered.

Overall, it was a good game, but it's definitely not my favorite.



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